DoCENT will develop, implement, validate and disseminate an innovative model to guide teacher educators in applying digital creative teaching practices.
Funding: Erasmus+ Key Action 2
Project budget: 300,000 €
Length: 2 years
Both creativity and digital technologies are considered central for success and development in today’s society. The labour market depends more and more on employees’ inventiveness and digital skills. As a result, digital and creative competences have gained the attention of EU policies and have become crucial educational objectives. Nevertheless, EU education fails to keep pace with the creative and digital economies. Although these are current topics in initial teacher education (ITE) policies, curricula usually do not address them in a systematic way.
DoCENT was the response to the aforementioned needs and aimed to enhance digital creativity in ITE contexts. The 2-years project developed, implemented, validated and disseminated an innovative model to guide teacher educators in applying digital creative teaching practices. The DoCENT model used approaches as manipulative technologies, robotics, digital making and digital games and adopted a cross-curricular approach, to which digital creativity can be applied to any subject, i.e. STEM, social studies and creative expression.
- Unique framework of digital creative teaching competences
- Training model for enhancing digital creativity in EU Teacher Education, including a curriculum, a MOOC and a series of OERs
- Integration of pedagogical scenarios related to digital creativity in an innovative training tool based on a serious game and gamification elements
- Guidelines & policy recommendations for enhancing digital creativity in teacher education
The project outputs were implemented in Italy, Greece and Spain. This transnational dimension allowed to ensure that outputs are usable in different EU backgrounds.
Partners: University of Naples Federico II, European University Foundation University of Barcelona, National and Kapodistrian University of Athens, Smarted S.R.L., CreaTIC Academy S.L., Foundation for Research and Technology Hellas